AI Insights · Timothy · January 2022
Top 5 Real-Time Strategy Apps on iOS in Sweden: Q4 2021
Explore the performance of the top 5 real-time strategy apps on iOS in Sweden during Q4 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 real-time strategy applications on the iOS platform in Sweden showcased varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active users.
Clash Mini by Supercell had a notable start with weekly downloads peaking at 33.2K in mid-November. However, downloads significantly dropped to 576 by the end of December. Revenue mirrored this trend, reaching a high of approximately $10.2K in mid-November before declining to around $1.2K in the last week of December. Active users also saw a peak of 59K in mid-November, gradually decreasing to 10.6K by the end of the quarter.
Clash Royale, another popular title from Supercell, maintained a steady performance throughout the quarter. Weekly downloads fluctuated, peaking at 4.7K in early November and settling at around 3.2K by the end of December. Revenue saw significant peaks, with the highest being approximately $53.3K in the first week of November. Active users remained relatively stable, around 237K to 251K throughout the quarter.
CATS: Crash Arena Turbo Stars from ZeptoLab UK Limited experienced moderate performance. Weekly downloads peaked at 943 in late October but dropped to 161 by the end of December. Revenue remained modest, with a peak of $466 in late October. The number of active users showed a slight decline from 1.4K in late October to 746 by the end of the quarter.
TFT: Teamfight Tactics by Riot Games saw a gradual increase in weekly downloads, reaching 854 in mid-December. Revenue also peaked at around $2.2K in the first week of November. Active users showed a steady increase from 6.3K at the start of the quarter to 8.1K by mid-December, ending the quarter with 7.7K.
Tower War - Tactical Conquest from SayGames LTD had a gradual rise in downloads, peaking at 632 in late November and ending the quarter with 551 downloads. Revenue was minimal, with a slight increase to $58 in the last week of December. Active users showed a consistent upward trend, starting at 469 at the beginning of the quarter and reaching 1.4K by the end of December.
For more detailed insights and trends on mobile applications, visit Sensor Tower.